B.F.A. Entertainment Design

Do you love to create your own characters or animated films?
Degree Type Bachelor of Fine Arts
Delivery On Campus

UW-Stout's Bachelor of Fine Arts in Entertainment Design (ENTD) provides you with the skills and flexibility to succeed in animation. Our concentration in animation includes collaborative and cross-disciplinary projects that combine art and technology. You'll explore two-dimensional, three-dimensional, character and stop-motion animation techniques.

Our industry renown faculty will teach you how to create imaginative characters and visuals to tell original stories that move an audience emotionally and intellectually. Our program is an exceptional value compared to other animation schools offering you a strong foundation in art and design, as well as:

  • Focus on both storytelling and technique
  • Modern animation studios, labs and technology
  • Domestic and international internship opportunities
  • Energetic, engaged and innovative faculty
  • Rigorous program with a strong professional advisory board
  • Great value compared to other animation schools in the region

You’ll graduate StoutProud with a portfolio showcasing your artistic voice, visual style and the ability to tell moving stories through animation. We're here to help you become an innovative, creative leader in animation.

Use the Request Information form to receive a program summary and suggested freshman course schedule.

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B.F.A. Admissions Requirements

New Freshmen

Beginning in Spring 2020, you will be admitted as a Pre-Bachelor of Fine Arts (Pre-BFA) student and a portfolio is not required for admission for this particular program, but a portfolio is required for admission to a Bachelor of Fine Arts (BFA) program.

  • Admission to a  BFA program is competitive. Students must pass a portfolio review before being accepted into a BFA program at UW-Stout. BFA Portfolio applications and reviews occur each semester.

Transfer Students

  • Submit a portfolio and essay to be reviewed by a committee of School of Art & Design faculty, who will determine admissions into the major. The priority deadline is no later than noon on October 1st for spring admission and March 1st for fall admission. You will receive direction on how to submit your portfolio in a separate handout accompanying your acceptance letter to UW-Stout.  
  • Submissions may be made after the priority date, however there is no guarantee when it will be reviewed for a decision nor what art-specific coursework you may be able to get into after the review is completed and whether or not registration for the next semester has begun.

Transfer students are considered both fall and spring. This includes portfolio and essay submission priority dates. Students applying for one of the BFA programs will remain admitted as a "Pre-BFA" student if you: 

  • do not submit a portfolio/essay
  • apply after the BFA program has closed
  • are not approved for the BFA program after submission of a portfolio/essay. 

You may then apply for a change of major in subsequent semesters, depending upon available openings in the program. If needed, BFA Foundations courses will be available to "Pre-BFA" students pending seat availability. 

Entertainment Design Careers


  • Animator (2D or 3D)
  • Digital Illustrator
  • Concept Artist
  • Creative/Art Director
  • Producer
  • Stop Motion Animator
  • 3D Modeler
  • Game Designer


  • Ziba
  • Flurry Animation Studio
  • Puny Entertainment
  • Larsen Design
  • Studio 150
  • Raven Software
  • Disney
  • The Nerdery
  • Fantasy Flight Games
  • Kuryakyn


  • Entertainment Designer Salaries (Animator, Digital Artist, Digital Cinema)
  • Entry-level salary $27,000 – $34,000
  • Average mean salary in the Minneapolis area $53,300 – $55,200
Entertainment Design Advisory Board

2018 ENTD Advisory Board

  • Ursula Husted, Program Director
  • Dave Beck, Chair/Associate Professor, Design
  • Tamara Brantmeier, Director, School of Art and Design
  • Andy Christensen, Comics Artist and Art Director, Fantasy Flight Games
  • Amy Fichter, Professor, Art and Art History
  • Scott Gaff, Animator, Fluffy Animation
  • Peter Galante, Associate Professor, Apparel and Communication Technologies
  • Chris Grun, Art Director, Dreamworks Animation
  • Jerry Hui, Associate Professor, Communication Studies, Foreign Languages, and Performing Arts
  • Ursula Husted, Assistant Professor, Design
  • Brenna Lesnar, Student
  • Colleen Murphy, Assistant Professor, Design
  • Mitch Ogden, Assistant Professor, English and Philosophy
  • Rachel Verdeja, Student
  • Sara Westman, Student
  • Jeremy Wilker, Filmmaker, Tweak Digital

School of Art & Design Facilities

Modern studio classrooms provide open, creative environments for learning. Extensive open studio hours allow access to these spaces outside of class periods:

  • Fine Art Studios
  • Design Studios
  • Computer Laboratories
  • Process Laboratory
  • Print Laboratory

Two galleries are housed in the School of Art and Design, a student gallery and the John Furlong Gallery. These, along with other spaces on and off campus, provide student, faculty and outside exhibition opportunities throughout the academic year.

Hands On Experience

Student Work

Our students gain experience working on real-world projects with a unique combination of art & technology.

Entertainment Design (ED)

All Entertainment Design (ED) News

Five films receive awards at first Red Cedar Film Festival

Five films received awards at the first Red Cedar Film Festival held July 25-28 in downtown Menomonie.

More than 30 films to be featured at first Red Cedar Film Festival July 25-28

The inaugural Red Cedar Film Festival will feature more than 30 films — local, regional and international — from Thursday to Sunday, July 25-28, in Menomonie.

Graduate Q&A: Ebonee Rainwater

A Q&A with one of the 1,319 students who received a diploma May 4 at UW-Stout:

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