School of Art & Design

We guide aspiring artists and designers to become passionate leaders in the art, design, and graphics industry.
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The School of Art & Design is an artistic and intellectual community that fosters creative thinking and lifelong learning. We prepare individuals for leadership and professional careers in the areas of visual art and design.

Our faculty guide aspiring artists and designers to build both theoretical and practical foundations, and encourage personal development in art, design, and the humanities. The art and design programs at UW-Stout are unlike any other in the nation.

We Live! We Breathe! We Are! The School of Art & Design at the University of Wisconsin-Stout. / UW-Stout

The creative skill set our students acquire has a unique balance of fine art, design, history, theory, and innovation – all within a hands-on environment where students have opportunities to apply their education to real-world problems and solutions.

Student-designed game chosen for international conference

A young girl awakes one morning to find green rain falling. Curious, she’s led to a journal that starts her on a journey into a mystical world.
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All BFA students take first-year foundation core classes that support advanced coursework. As a student, you’ll benefit from instructors who deliver a vast breadth and depth of experiences as working artists and designers.

If you are ready to learn and grow beyond your expectations, this is the art and design school for you.

Bachelor of Fine Arts

The School of Art and Design, as the UW System’s largest provider of undergraduate B.F.A. programs, is uniquely positioned to elevate our existing strengths and become the premier applied art and design school in the nation.

We provide state-of-the-art programming that creates hands-on opportunities students, exemplified by projects with the Jim Hensen Workshop, Target and Trek Bicycles. Our vision for the next 50 years will enable expanded educational experiences provided by highly skilled faculty using exceptional equipment in high-tech labs. 

The B.F.A. programs are 120 credits, and offer students a solid foundation in liberal arts, art history and fine arts with a balance of design, theory, conceptual and applied curriculum. 

B.F.A. Entertainment Design

B.F.A. Game Design and Development

B.F.A. Graphic Design and Interactive Media

B.F.A. Industrial Design

B.F.A. Interior Design

B.F.A. Studio Art

 

Studio Art Minor

The Studio Art minor is a flexible program that develops knowledge and sensitivity in the visual arts that will enhance the education of students in non-art majors. Studio courses in a wide variety of art disciplines are available to students enrolled in the minor program.

Studio Art Minor

Art History Minor

The Art History minor offers students the opportunity to broaden and deepen their awareness of historical trends in art and design, and thereby increase their career marketability. The broad range of quality courses enables students to develop skills and increase knowledge relevant to their specific discipline.

Art History Minor

Master of Fine Arts

The MFA in Design is a 60 credit terminal degree built on inter-disciplinary coursework in Art and Design with a unique focus in Applied Design. No other regional institution can provide a similar collaborative environment across so many design sub-disciplines within the school. In addition, concentration options provided in this program encourage collaboration across other disciplines offered at UW-Stout and will meet the anticipated needs of students, higher education and the practicing design profession. Graduates will be well-versed in qualitative and quantitative research in design and will be well-positioned to respond to emerging employer needs in Wisconsin, the region and around the globe. 

M.F.A. Design

Calendar

Unspooled Film Festival

6:00 PM to 9:00 PM - Applied Arts: Fall Semester Digital Cinema Studio class will present an evening of short films with an emphasis on fantasy, the unusual, and the bizarre! The screening is open to the public. The ambitious films pull out all the stops and feature everything from Super8 film to drone photography to miniatures and loads of visual effects.

Dave Beck, SOAD Director

"Tombeaux"

Beck has created what is believed to be the first game to feature the St. Croix River's history and predict its future.

School of Art and Design

All School of Art and Design News

Art, design graduates showcase their work at Dec. 14 show

UW-Stout students from the School of Art and Design who are graduating Saturday, Dec. 15, will be part of another special event Friday, Dec. 14.

Game-style campus map to be unveiled Dec. 12 at Stout Game Expo

If the UW-Stout campus were to appear in a game, what would it look like?

University, Mabel Tainter create new Red Cedar Film Festival

Engaging films from around the region, country and world. Two historic theaters. Summertime in a lakeside west-central Wisconsin city.